"Generation Z" has been exposed to the Internet since childhood, broadened their horizons, accepted new things more receptoly, and began to pursue the richness of aesthetic expression. Young people's interest in in-depth understanding of traditional culture through animation and games will also promote the innovation of "national tide" in reverse.

China's "two-dimensional" circles (animation, comics, game subcultures) have emerged due to the introduction of Japanese, European and American animation works.